Your AI project will fail.

Find out how before burning $200k*

The Board Game Test is a 90-minute workshop that reveals whether your team is ready to build—before you spend $200k finding out the hard way.

If you can sketch your process like a board game, you're ready. If not, you'll know exactly what's missing.

readiness_check.sh

$ ./board_game_test --quick

> Can you draw the board? → Ready to build.

> Still hand-waving? → Not yet._

// THE_PROBLEM

You've seen this movie before.

Vendors pitch AI solutions. They've never shipped production software, but the demos look incredible. Your team is excited. The board wants innovation. So you sign.

Six months later: a proof of concept that doesn't work with your actual data, an integration that's "almost ready," and a team burned out from chasing a moving target.

The project quietly gets shelved. The budget is gone. And everyone's a little more skeptical about the next initiative.

I've watched this happen with cloud, mobile, big data, and now AI. The technology changes every few years. The failure patterns don't.

// THE_BOARD_GAME_TEST

Before you invest $200k, ask one question

Can your team turn this process into a board game?

Not a metaphor. Actually sketch it. Where does it start? What are the rules? How do you know you've won?

If they can draw the board, they're ready to build.

If it's all hand-waving and "it depends" and "the senior person just knows"—they're not ready. And no amount of AI is going to save them.

The Board Game Test takes 90 minutes.
It will save you six months of building the wrong thing.

Get Your Readiness Score →
board_game_test.sh

$ check start_state

Where does the process begin?

$ check rules

What decisions get made? By whom?

$ check win_condition

How do you know you've succeeded?

$ check edge_cases

What happens when things go wrong?

→ If you can answer these, you can build it.

→ If you can't, you're not ready yet.

// HOW_IT_WORKS

How We Work Together

01

We talk.

30 minutes. You tell me what you're planning. I'll tell you if I can help—or if you should talk to someone else.

02

I run the test.

The Board Game Test with your team. Then a full assessment of your data, your vendors, and the failure points nobody's talking about.

03

You get a clear answer.

Proceed, modify, or stop. Not a 50-page report. A decision you can act on.

// WHO_THIS_ISNT_FOR

Who This Isn't For

You've already signed the vendor contract

"It depends" is your company's motto

The people who do the work won't be in the room

You want validation, not truth

Your board game is Calvinball

If any of these sound familiar, I'm probably not the right fit. No hard feelings.

See the full list →

// ABOUT

25 years of learning what doesn't work

I've been shipping software since 1998. Systems that made companies millions. Projects that actually made it to production.

I've also watched technology investments fail for the same reasons, over and over. Bad requirements. Unrealistic timelines. Teams building what's exciting instead of what's needed.

Most consultants get paid whether your project works or not. I'd rather tell you you're not ready than watch you spend $200k on something that won't ship.

scott_pierce.sh

$ whoami

Scott Pierce

$ cat experience.txt

25+ years shipping software

10+ years in production AI

4 technology hype cycles survived

$ cat philosophy.txt

"The best AI strategy is often

knowing when NOT to use AI."

$_

// THE_REAL_COST

The bill that arrives six months late

[01]

The meeting where you explain why the AI initiative didn't ship—again

[02]

Your best engineer who's now skeptical every time you mention "transformation"

[03]

The competitor announcement you'll read 18 months from now

[04]

The quiet question in your own head: "Should I have known better?"

The budget is the obvious loss. It's not the biggest one.

When you're ready to talk, I'm here.

No pitch. No pressure. Just a conversation about what you're planning and whether I can help.

If you're not ready yet, take the test first. It'll give us something concrete to discuss.

Or email me: [email protected]